Multifaceted Choice: Facets update devlog

Support Spectral #

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Hey! I am Lea (aka Spectral Leamare), and this is my personal site, where I host all my Dota related projects. Spectral.gg is an ads-free non-commercial project, aimed at archiving and documenting tournament stats, as well as researching data in Dota, giving players tools to improve and make Dota 2 better.

All of this started as a set of things I made out of passion, but it grew to be recognized and accepted in the community. Spectral.gg stats and tools are actively used by many Analysts and Casters, Tournament Organizers, Betting companies, TI-level esports teams and high ranked players.

If you rely on Spectral tools, you can help the community by keeping my work alive via donations and sponsorships!

Don't forget to check Donations Leaderboard page to see the heroes of Spectral community 💜

My Projects #

I make a lot of blog posts about data in Dota, experiments with stats and infographics. You can find a lot of the stuff following this link or by checking my Telegram/Discord/Twitter.

I also do a lot of tech support work for tournament broadcasts, do tech and esports consulting (including consulting redarding content) and occasionally join podcasts, shows and esports events as an invited talent to talk about Dota and data in esports.

In addition to that, I am actively working a couple of tools:

  • Stats Hub – (aka LRG2) a collection of tournament stats reports and Immortal Meta Trends
  • Guame – an advanced platform made for esports team (in private beta)
  • Nerds Hero Builds – a collection of in-game and off-game guides for people obsessed with Dota

Additional project I am maintaining:

  • D2-LRG-Metadata – a useful collection of Dota 2 metadata files
  • Courier – a hub of resources used by Dota 2, as well as additional things like manually redrawn higher resolution item icons, upscaled hero portraits and item icons, hero renderers, etc
  • Dota Interactive Map – cool and feature full interactive map of Dota (forked from Devilesk)
  • dota-map-coordinates – metadata describing Dota 2 map (forked from Devilesk)

As a nice bonus, here are some additional projects I am working on (but can't provide any information on when it going to be finished):

  • Dota Immortal Stats Lurker (and API)
  • P8 Stats Hub
  • Artifact Stats Hub
  • League of Legends Stats Hub
  • Project Codename Nerif
  • Project Codename Gondar

Subscription Tiers #

Here are the subscription tiers available at my Patreon and Boosty. Every tier includes benefits from the tier before it.

t01_tier Shadow Step #

Good for casual support

  • Special role on Discord
  • Access to Devlogs on Patreon (and Discord)
  • Mention on Donations Leaderboard page
  • Access to private Discord (or Telegram) chat with WIP

t02_tier Diffusal Blade #

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  • Early Preview features (Stats Hub Beta)
  • API tech support and access token without rate limits
  • Diffusal Blade role on Discord/Leaderboards

t03_tier Manta Style #

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  • Datasets from archive on request (including dumps of ongoing reports)
  • Custom reports on request
    • (e.g. personal stats, only specific teams/players, reports for events not present, specific features enabled, etc)

t04_tier Dispersion #

Great for Analysts

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  • Special data on request
    • (e.g. “find me all matches of X hero pos 5 with Aghs as first item, top-1000 only”, “get me all matchups of Monkey King vs QoP mid with lane outcomes, MK radiant, top-2500”, etc)
  • Personal data support during tournaments
  • Lurker API early access
    • Lurker gives access to my Immortal Rank databases, allowing to search for specific matchups and stats for them, matches for a specific hero-role pair, items vs heroes or in matchups, etc
  • beta PDFs of reports (all pages you would see fit)

t05_tier Radiance #

Good for TOs and casters

  • Tech support for production during events (official or unofficial)
  • Additional features for the APIs and reports for the broadcast
  • Help with the data not present in the reports/databases for additional segments, content or research
    • (e.g. team's stability ratio based on throws/comebacks, neutral items hold time, etc – any data that's not in the reports and requires 3rd party sources or additional functionality)

You can find some examples of my work on Collabs page, but I also helped TOs and talents unofficially throughout many different events – including talents support during various ESL events, production tech support during ESB and PGL events and many amateur leagues.

t06_tier Spectral Dagger #

Great for teams

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  • Detailed scrims reports
  • Periodic ranked reports with stats for the team's players
  • Support by providing data and consulting on stats and tools to improve

t07_tier Scepter for Spectre #

Awesome for teams

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  • beta Access to beta version of Guame: Competitive Stats tool with filters, support for scrims stats, wards and smokes stats and more
  • beta Guame API token and documentation
  • Technical support
  • Pub warding breakdown sheets and other early prototypes data

t08_tier Refresher Orb #

In case you want to be a regular sponsor.

You can get any benefits from any tier prior, but there isn't much I can offer aside from that.

Frequently Asked Questions #

How much do you pay your crew? #

I don't have a crew. Everything on this site is done by me.

What do you need support for? #

Managing the servers and my own time investment into all these esports things. Keeping Spectral things afloat takes a lot of time and significant part of my income. Donations help to reduce the scale of the problem somewhat, and potentially might allow me to focus more on Dota and esports projects (which means more features and more time to work on cool stuff).

Why won't you add ads or make some features paid? #

I don't like ads as they tend to distract from the actual content while being irrelevant and more annoyign than not. I am not opposed to the idea of ads, but I am yet to see a good enough partnership suggestion (relating to ads).

Paid features are easier to approach. However, I believe that the data should be open and available to anyone. Because of this I am only willing to sell access to features that either deal with complex things, are experimental or more akin to additional services.

Higher donations tiers here are meant to be exactly that.

If what you are doing is “so good”, why do you even need this page? #

Most of my work is usually tied to contract work, and it's not as financially reliable (new contracts might happen, might not). Usually I was trying to cover the grounds via collaborations with teams, but as I'm leaning more in content and broadcast talent direction, the teams option kind of falls out of reach.

At the same time, a lot of people showed their interest in supporting my projects (including talents and orgs who rely on my work). This page is made for them and is meant to give a proper demonstration of what I can provide and how people can show their support.

Are you affiliated with Valve? Or any team/org? #

No and no. There were occasional partnerships and collaborations, but I am not affiliated with Valve, any team, org or TO at the moment.

Why not PayPal/Stripe/Liberapay? #

Unfortunately, these services do not work in my country.