The International 2024 Stats and Meta Wrap Up

Roadmap

Note 0: Plans may change and shift a lot. Usually because of unforeseen stuff (e.g. TI10 invite: it effectively shifted all the plans by 3-4 months

If you want to be up to date with everything, please check out Patreon (via Donations page) and my Discord

Note 1: Some projects are planned for several months. These will be listed several times: first would be either the starting point of its development or the first fully functional prototype, second being a point of release (if it is planned for release).

Note 2: This page will be updated occasionally, when stuff happens.

Note 3: When planning try to multiply your estimated time by 2, then multiply it once more.

Note 4: When planning, I don't consider any sort of partnerships (like working at TI) to happen. If these actually happen, timeline changes significantly.

Completed

December 2021

  • Item builds based on progression tree
  • Builds API
  • Progression Tree Item Builds - Blog post + Video
  • Hero power spikes based on item builds (early experiment)
  • Updated team diversity metric
  • "balance" metric
  • Hero profiles
  • Hero Builds (video)
  • Player Experience Stats 7.30e edition

March - June 2022

  • Nerds Hero Builds website section
  • LRG2 UI improvements

July - December 2022

January 2023 - March 2023

March 2023 - June 2023

  • #TI #Events TI12 prep
  • #LRG2 LRG v2.26.0
    • Featured reports, Stats Hub main page overhaul
    • Minor Players Draft page improvements
  • #Tools #InteractiveMap Devilesk's Interactive Map Update to 7.33

October 2023 - December 2023

January 2024

  • #Media Spectral Wrapped 2023 (LINK)
  • #Analytics #Backend Analytics snapshots and UI
  • #LRG2 LRG v2.26.4
    • API groups categories
    • Matches cards: records lists
    • Styles improvements
    • Backups tool stability fixes, descriptors cleanup tools
    • Players laning
  • #Backend Reports cleanup

February 2024

March/April/May 2024

  • #Tools Tools section UI (updated version of interactive map, hero grid, analyst dashboard, builds, etc)

June 2024

July 2024

  • #LRG2 LRG v2.27.0
    • fetcher: patch filter
    • Shady events notice
    • Items queries optimizations
    • Modals improvements
    • Facets stats
    • Starting items and consumables stats
      • Starting builds stats
      • Starting items stats
      • Consumables stats

August 2024

  • #SampleText Main site rework
    • Markdown engine
    • Locales updates
    • New donations page + patreon update

September 2024

October 2024

    Background tasks (not a priority, will get to them in my spare time)

    Primary Roadmap

    In Progress

    • #Events PGL WALLACHIA S2
    • #Deadlock Deadlock Reports Hub
    • #Deadlock Deadlock Parser v1.0
    • #Deadlock Deadlock Metadata Repo
    • #Backend #ImmRanked #Lurker Lurker API / IMMAPI update
    • #LRG2 LRG v2.28.0
      • Starting items and consumables stats
        • Starting builds stats
        • Starting items stats
        • Consumables stats
        • Item profiles for starting/consumables
        • API updates
        • Locales updates
    • #NerdsBuilds NerdsBuilds Improvements
      • New D2PT API
      • Facets Stats (D2PT)
      • Locales updates
      • Improved locales cache
      • Dynamic search and reload
      • Update builds to 7.36
    • #SampleText Main site rework
      • Cache for markdown posts + blog view + RSS
      • Markdown archives of old blog posts
      • Markdown for API docs
    • #Artifact Artifact Metadata repo
    • #Artifact Artifact match logs parser
    • #LRG2 Match MVP stats

    October 2024

    • #NerdsBuilds Builds: migrate to spectral hub reports data for skill builds and starting items
    • #LRG2 LRG v2.28.0
      • Items data optimizations and schema update (v2)
      • Skill builds stats
      • Ability draft stats support
      • matches improved matchup lookup ?
    • #Production #Experiments #Backend GSI live logs parser
    • #StatsHub #ImmRanked Turbo Meta Trends and additional improvements for Ranked loop
    • #Patreon #EarlyPreview Early Preview, Personal reports for patrons
    • #Guame #Competitive #Experiments Guame Wards 2.0
    • #LRG2 LRG v2.29.0
      • Players -> Draft bans approximation
      • Players -> Heroes section
      • improved modal windows
      • fetcher: source report
      • Early Preview tokens ?
      • Configurable featured page ?

    November 2024

    • #Backend live match monitor v2
    • #LRG2 LRG v2.30.0
      • Heroes Archetypes
      • Meta Levels / Tier Lists
      • Consumables block calculations
      • ...
    • #ImmRanked #Lurker Lurker UI

    December 2024

    God knows when

    Untimed

    • #Backend Rework the main site
    • #Alerts #Backend Discord/Twitter alerts bot (improved spectral notifier)
    • #Tools #Backend reports DB cache daemon
    • #Tools #LRG2 improved builds algo
    • #Experiments #LRG2 Objectives and wards stats backport (already implemented in Guame)
    • #NerdsBuilds #Locales Translations/metadata cache (to speed up the page load)
    • #Experiments Draft Simulator?
    • #Experiments Hero power spikes based on item builds
    • #Backend Spectral.gg blog and news section
      • Including multilingual blog, RSS, new design
      • Backported versions of all the articles that I wrote to different sources (with better formatting and stuff)
      • Simon beta
    • #Experiments #Blog #Video Balance metric (text + video) -- Initially was planned around the end of February 2022, but I decided to wait for a week to cover 7.31 balance as well
    • #Experiments #Blog #Video Game plan and map control (text + video) -- Initially was planned around the March 2022
    • #Experiments #Blog #Video English Subs/VO -- waiting for YouTube to add the custom VOs feature
    • #Experiments #Blog #Video Skill builds, starting items, consumables