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Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Pangolier | 10 | 60.00% | 1.05 | 96.0 | 88.0 | 7.30 | 3.50 | 14.0 | 591.1 | 786.5 | 57.5 | 8.39 | 1.85 | 621.1 | 438.5 | 11.5 | 24.2 | 40:43 | |
Puck | 7 | 57.14% | 1.20 | 92.0 | 76.0 | 7.57 | 2.86 | 13.3 | 656.9 | 915.0 | 59.6 | 10.3 | 0.000 | 787.8 | 416.4 | 13.3 | 43.3 | 42:41 | |
Storm Spirit | 6 | 33.33% | 1.12 | 52.0 | 100.0 | 6.33 | 4.33 | 8.83 | 511.2 | 598.5 | 59.8 | 6.82 | 0.799 | 570.0 | 526.6 | 27.6 | 39.1 | 36:03 | |
Tiny | 6 | 33.33% | 1.16 | 52.0 | 100.0 | 7.50 | 6.17 | 6.50 | 487.3 | 588.7 | 54.3 | 5.90 | 2.14 | 565.1 | 784.4 | 73.1 | 43.3 | 36:01 | |
Kunkka | 5 | 80.00% | 0.923 | 100.0 | 24.0 | 6.20 | 3.20 | 17.0 | 628.0 | 825.8 | 74.4 | 8.95 | 1.64 | 579.9 | 573.5 | 73.6 | 21.3 | 42:15 | |
Arc Warden | 4 | 50.00% | 1.04 | 80.0 | 72.0 | 4.25 | 5.00 | 11.5 | 694.3 | 681.3 | 49.8 | 10.6 | 6.23 | 722.0 | 1,016.4 | 92.4 | 70.8 | 50:57 | |
Ember Spirit | 4 | 50.00% | 1.30 | 80.0 | 72.0 | 10.5 | 4.25 | 12.0 | 614.8 | 799.3 | 53.0 | 8.45 | 1.05 | 799.4 | 532.4 | 88.1 | 43.7 | 45:04 | |
Keeper of the Light | 4 | 25.00% | 0.994 | 24.0 | 92.0 | 5.50 | 4.25 | 10.5 | 560.3 | 598.0 | 65.0 | 8.45 | 172.2 | 557.2 | 445.3 | 16.4 | 15.4 | 45:07 | |
Leshrac | 3 | 66.67% | 1.58 | 88.0 | 32.0 | 10.7 | 6.00 | 15.0 | 630.7 | 764.0 | 66.0 | 9.13 | 3.12 | 997.5 | 707.9 | 72.2 | 171.3 | 49:04 | |
Invoker | 3 | 66.67% | 1.28 | 88.0 | 32.0 | 6.67 | 4.00 | 12.0 | 513.3 | 627.3 | 45.3 | 5.39 | 4.22 | 655.6 | 499.5 | 64.5 | 59.4 | 28:58 | |
Timbersaw | 3 | 33.33% | 0.808 | 32.0 | 84.0 | 11.3 | 3.67 | 10.3 | 717.0 | 891.3 | 72.0 | 11.9 | 1.71 | 579.3 | 694.9 | 10.8 | 27.8 | 50:29 | |
Void Spirit | 3 | 33.33% | 0.914 | 32.0 | 84.0 | 4.33 | 5.67 | 8.67 | 472.3 | 598.0 | 49.3 | 6.60 | 0.000 | 431.9 | 634.9 | 1.67 | 18.6 | 40:24 | |
Templar Assassin | 2 | 50.00% | 1.23 | 44.0 | 44.0 | 9.50 | 4.50 | 16.0 | 722.5 | 1,019.5 | 72.5 | 9.50 | 0.000 | 887.6 | 442.0 | 3.87 | 126.3 | 47:02 | |
Primal Beast | 2 | 50.00% | 1.22 | 44.0 | 44.0 | 7.50 | 5.00 | 24.0 | 725.0 | 956.0 | 58.5 | 10.4 | 0.000 | 881.6 | 975.9 | 192.3 | 28.2 | 1:15:52 | |
Dragon Knight | 2 | 50.00% | 1.01 | 44.0 | 44.0 | 5.50 | 4.00 | 9.50 | 531.5 | 617.0 | 65.0 | 7.40 | 0.000 | 538.4 | 701.5 | 49.7 | 169.5 | 40:21 | |
Huskar | 1 | 100.00% | 0.793 | 72.0 | 20.0 | 7.00 | 3.00 | 9.00 | 625.0 | 786.0 | 56.0 | 8.34 | 0.000 | 495.4 | 497.9 | 16.7 | 254.9 | 48:46 | |
Outworld Destroyer | 1 | 100.00% | 1.48 | 72.0 | 20.0 | 13.0 | 0.000 | 7.00 | 719.0 | 847.0 | 53.0 | 9.21 | 0.000 | 1,066.3 | 413.1 | 90.7 | 31.1 | 33:07 | |
Queen of Pain | 1 | 100.00% | 1.23 | 72.0 | 20.0 | 8.00 | 1.000 | 12.0 | 578.0 | 663.0 | 74.0 | 7.21 | 0.000 | 709.2 | 376.0 | 0.000 | 50.2 | 36:10 | |
Windranger | 1 | 100.00% | 1.32 | 72.0 | 20.0 | 14.0 | 1.000 | 13.0 | 585.0 | 804.0 | 60.0 | 5.55 | 0.000 | 769.3 | 439.9 | 81.0 | 70.1 | 50:06 | |
Zeus | 1 | 100.00% | 1.92 | 72.0 | 20.0 | 13.0 | 4.00 | 21.0 | 863.0 | 929.0 | 63.0 | 11.5 | 0.000 | 1,654.0 | 473.0 | 71.3 | 8.31 | 1:17:00 | |
Centaur Warrunner | 1 | 0.00% | 0.942 | 20.0 | 64.0 | 7.00 | 5.00 | 9.00 | 523.0 | 782.0 | 47.0 | 8.14 | 0.000 | 492.8 | 732.1 | 59.6 | 2.54 | 50:45 | |
Lina | 1 | 0.00% | 0.610 | 20.0 | 64.0 | 2.00 | 4.00 | 2.00 | 671.0 | 850.0 | 89.0 | 11.5 | 0.000 | 409.3 | 506.6 | 36.4 | 210.1 | 49:22 | |
Razor | 1 | 0.00% | 0.917 | 20.0 | 64.0 | 6.00 | 4.00 | 9.00 | 570.0 | 733.0 | 43.0 | 8.43 | 0.000 | 522.7 | 407.9 | 0.000 | 0.000 | 48:46 | |
Dazzle | 1 | 0.00% | 0.920 | 20.0 | 64.0 | 4.00 | 4.00 | 15.0 | 611.0 | 750.0 | 60.0 | 7.38 | 431.9 | 561.9 | 704.9 | 66.6 | 20.1 | 60:07 | |
Earthshaker | 1 | 0.00% | 0.871 | 20.0 | 64.0 | 5.00 | 9.00 | 5.00 | 523.0 | 769.0 | 86.0 | 7.48 | 4.86 | 455.6 | 1,118.2 | 121.0 | 0.000 | 38:30 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.