Dota API issues are mostly resolved (but some matches in events reports might be missing)
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DPC 2022 Spring Tour

Dota Pro Circuit 2021/22 Winter Tour - All regional leagues, finals and ESL One Stockholm Major

Average creeps kills per game by Radiant: 985.1261

Summary | Grid | Profiles ☰ | Cards
Team's players on this position: PSG.LGD.萧瑟 (25 Matches)
Columns
PerformanceK/D/AFarmCombatObjectivesDurationMisc
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minTimeList of matches
antimageAnti-Mage3100.00%0.970100.061.57.331.339.67769.7844.054.712.60.000747.0385.69.35230.640:23Matches
monkey_kingMonkey King3100.00%1.15100.061.510.70.6678.33734.7847.360.710.80.000846.2424.035.1334.330:20Matches
faceless_voidFaceless Void366.67%0.92669.276.98.003.3312.7536.7680.751.77.210.000497.2431.014.026.636:27Matches
ursaUrsa366.67%1.1969.276.98.002.005.67633.7747.364.79.350.000754.6528.10.924127.229:58Matches
templar_assassinTemplar Assassin2100.00%1.0384.646.28.002.008.50671.5749.071.510.50.000691.5256.50.000232.727:00Matches
medusaMedusa2100.00%0.91184.646.25.501.0009.00869.5867.082.017.00.000792.3264.910.5279.928:38Matches
phantom_lancerPhantom Lancer250.00%0.66723.192.37.503.504.00722.0704.562.011.70.000481.7713.50.000155.646:16Matches
morphlingMorphling250.00%0.73823.192.33.001.504.50539.0648.570.59.310.000397.8456.010.4175.924:03Matches
tinyTiny1100.00%0.84153.930.88.001.0007.00831.0931.091.012.90.000698.6422.029.3802.732:32Matches
terrorbladeTerrorblade1100.00%0.64253.930.89.002.008.00805.0790.093.013.50.000516.8407.30.000471.435:30Matches
juggernautJuggernaut1100.00%1.0553.930.811.01.0005.00693.0830.056.010.0389.6729.3560.43.38258.232:22Matches
chaos_knightChaos Knight1100.00%1.0853.930.85.001.0009.00633.0743.069.010.00.000684.1442.235.6216.734:04Matches
ember_spiritEmber Spirit10.00%1.077.69100.02.005.006.00534.0666.061.08.680.000571.2738.851.90.00038:01Matches
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.