🎉 Spectral Wrapped 2023

Roadmap

Note 0: Plans may change and shift a lot. Usually because of unforeseen stuff (e.g. TI10 invite: it effectively shifted all the plans by 3-4 months

If you want to be up to date with everything, please check out Patreon (via Donations page) and my Discord

Note 1: Some projects are planned for several months. These will be listed several times: first would be either the starting point of its development or the first fully functional prototype, second being a point of release (if it is planned for release).

Note 2: This page will be updated occasionally, when stuff happens.

Note 3: When planning try to multiply your estimated time by 2, then multiply it once more.

Note 4: When planning, I don't consider any sort of partnerships (like working at TI) to happen. If these actually happen, timeline changes significantly.

Completed

December 2021

  • ✅ Item builds based on progression tree
  • ✅ Builds API
  • ✅ Progression Tree Item Builds - Blog post + Video
  • ✅ Hero power spikes based on item builds (early experiment)
  • ✅ Updated team diversity metric
  • ✅ "balance" metric
  • ✅ Hero profiles
  • ✅ Hero Builds (video)
  • ✅ Player Experience Stats 7.30e edition

March - June 2022

  • ✅ Nerds Hero Builds website section
  • ✅ LRG2 UI improvements

July - December 2022

January 2023 - March 2023

March 2023 - June 2023

  • 🛡️ #TI #Events TI12 prep
  • #LRG2 LRG v2.26.0
    • ✅ Featured reports, Stats Hub main page overhaul
    • ✅ Minor Players Draft page improvements
  • #Tools #InteractiveMap Devilesk's Interactive Map Update to 7.33

October 2023 - December 2023

January 2024

Background tasks (not a priority, will get to them in my spare time)

Primary Roadmap

In Progress

March 2024

  • 👷 #Production #Experiments #Backend GSI live logs parser
  • 🏗️ #NerdsBuilds Builds: migrate to spectral hub reports data for skill builds and starting items
  • 🐢 #Guame #Competitive Smokes fixes and improvements
  • 🐍 #LRG2 LRG v2.28.0
    • ⭐ Items data optimizations and schema update (v2)
    • ⭐ Skill builds stats
    • ⭐ Ability draft stats support
    • ⭐ matches improved matchup lookup ?
  • 🐍 #LRG2 LRG v2.29.0
    • ⭐ Players -> Draft bans approximation
    • ⭐ Players -> Heroes section
    • ⭐ improved modal windows
    • ⭐ fetcher: source report
    • ⭐ Early Preview tokens ?
    • ⭐ Configurable featured page ?
  • 🎴 #Artifact Artifact Stats Hub v0.0.1
    • ⭐ CLI launcher
    • ⭐ Database structure
    • ⭐ Data structures, DBL, reports as filter sets,
    • ⭐ Fetcher / Data sources API v1
    • ⭐ Ana / Reports v1
    • ⭐ UI v1
  • 👷 #Backend live match monitor v2

April-July 2024

July-September 2024

Untimed

  • 🔧 #Backend Rework the main site
  • 🐦 #Alerts #Backend Discord/Twitter alerts bot (improved spectral notifier)
  • 🐍 #Tools #Backend reports DB cache daemon
  • 🐍 #Tools #LRG2 improved builds algo
  • 👷 #Experiments #LRG2 Objectives and wards stats backport (already implemented in Guame)
  • 🏗️ #NerdsBuilds #Locales Translations/metadata cache (to speed up the page load)
  • 👷 #Experiments Draft Simulator?
  • 🔬 #Experiments Hero power spikes based on item builds
  • #Backend Spectral.gg blog and news section
    • ⭐ Including multilingual blog, RSS, new design
    • ⭐ Backported versions of all the articles that I wrote to different sources (with better formatting and stuff)
    • ⭐ Simon beta
  • 🎥 #Experiments #Blog #Video Balance metric (text + video) -- Initially was planned around the end of February 2022, but I decided to wait for a week to cover 7.31 balance as well
  • 🎥 #Experiments #Blog #Video Game plan and map control (text + video) -- Initially was planned around the March 2022
  • 🎥 #Experiments #Blog #Video English Subs/VO -- waiting for YouTube to add the custom VOs feature
  • 🎥 #Experiments #Blog #Video Skill builds, starting items, consumables